War happened as it always does when too many people with too many different opinions come together. This war was not between countries but between the professions that those had chosen, the guilds that worked for their professions' prosperity had decided that war was the only way. Thus it was not long before battle was joined, warrior against wizard, priest against thief. The war was devastating and when the dust settled the countries banded together and banned all profession based guilds. To ensure that the workers of the world would have the representation that they needed it was decided that guilds would be reinstated but instead of them being profession based they would instead be based on the membership of the individual guilds. The new guilds would be responsible for negotiating what jobs their members would do and for how much. Thus a new age of prosperity began.
Start your guild and choose your first members. Grow your guild to become the greatest of all the guilds.

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Updates

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  • 2016/03/07 - Overhauled weapon upgrade costs.
  • 2016/03/06 - Monsters drop a level when killed.
  • 2016/03/04 - Started counting total hero deaths per user.
  • 2016/03/01 - Seeing an enemy is now an opposed attribute test.
  • 2016/03/01 - Inventory page help.
  • 2016/02/26 - Level up is not longer instant.
  • 2016/02/26 - Fixed hero generation, heroes can be generated again.
  • 2016/02/23 - Fixed weapon drop, now weapons will drop around 10% of the time.
  • 2016/02/21 - All heroes given Date of Birth. Heroes will die of old age.
  • 2016/02/18 - Unconscious Heroes heal at a slow rate.
  • 2016/02/11 - Weapons are only looted sometimes and gold loot is increased.
  • 2016/02/10 - Added Help button and Hero kill count.
  • 2016/02/07 - Added 1st round of class descriptions from creative writer.
  • 2016/02/06 - Updated login screen CSS inline with phone friendly goal.
  • 2016/02/02 - Weapons are lootable and upgradeable.
  • 2016/01/28 - Equip Different weapons.
  • 2016/01/27 - Ability to scrap non equipped weapons.
  • 2016/01/25 - Leader board top 10 by XP, Heroes continue to gain XP once at their XP cap.
  • 2016/01/21 - Hero portraits no longer random each viewing.
  • 2016/01/20 - Editable hero names, Inventory List.

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